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In the level 'Fog and Sheep', we fixed some heroes that were resistant to the sheep transformation.
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In the level 'Once Upon a Time', we have fixed problems with mission goal countdowns, which ran down to 0, but did not advance or end the game. The visual look of gold and mana in dungeon walls has been fixed and improved. We have fixed a problem with wall segments, which disappeared once the dungeon layout became more complex.